Sunny Hong
Sunny Hong
3D Modeler/Generalist
New York, United States

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Skills

3D Animation3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingTexturingHigh-poly ModelingPBR TexturingPost-production

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Houdini
Houdini
Illustrator
Illustrator
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Premiere
Premiere
Arnold
Arnold

Reel

Experience

  • 3D Artist at DEFIENT
    Remote, United States of America
    August 2021 - June 2022

    -Modeling and sculpting detailed high poly and low poly 3D assets from concepts and illustrations

    -Creating UV's and UV layout with a UDIM workflow

    -Texturing 3D assets with a PBR workflow

    -Rigging

    -Collaborated with peers and leadership to deliver team work and brainstorm ideas

    -Problem solving any technical limitations and issues using creative and efficient solutions

    -Ensuring a high level of fidelity in terms of modeling, texturing quality and optimization

    -Compositing/post processing

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